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Job Summary: As a Sr Instrument Software Engineer, you will design, develop, and maintain high-performance graphical applications for next-generation patient monitoring devices. This role leverages strong expertise in C++ development, computer graphics, and interactive UI systems to build reliable, efficient, and visually intuitive user interfaces. You will work on performance-critical software, collaborate closely with cross-functional teams, and contribute throughout the full software lifecycle-from design and implementation to testing and documentation. Day to day:
- Design and develop C++-based GUI applications and visualization tools for embedded medical devices.
- Implement and maintain graphics-driven user interfaces, balancing usability, performance, and memory constraints.
- Build and optimize runtime systems, data formats, and serialization pipelines to support responsive UI behavior.
- Apply strong multithreading, memory management, and performance optimization principles.
- Participate in peer design and code reviews, ensuring software quality and maintainability.
- Produce clear software documentation and technical specifications.
- Contribute to software testing and validation, supporting stable and reliable device behavior.
- Collaborate in a fast-paced, cross-disciplinary development environment.
Required Qualifications:
- Strong fundamentals in computer graphics and real-time rendering concepts.
- 5+ years of C++ software development experience in performance-critical systems.
- Hands-on experience with GUI design and development, including visual tooling and user-facing interfaces.
- Solid understanding of operating system concepts, including scheduling, memory management, and multi-threading.
- Experience with software configuration management tools (Git, Jira-style workflows).
- Excellent analytical, problem-solving, and debugging skills.
- Strong verbal and written communication skills.
- Ability to excel in a dynamic, fast-moving development environment.
- BS or MS degree in Computer Science, Electrical Engineering, or a related field.
- Ability to work onsite Monday - Friday in Irvine, CA.
Preferred Qualifications:
- Experience with Qt / QML or similar GUI frameworks.
- Experience with OpenGL / OpenGL ES and shading languages (GLSL).
- Background in GPU-accelerated or graphics-intensive applications.
Education:
- BS or MS degree in Computer Science or Engineering
Compensation: The anticipated salary range for this position is $120,000 - $165,000 plus benefits. Actual placement within the range is dependent on multiple factors, including but not limited to skills, education, and experience. This position also qualifies for up to 10% annual bonus based on Company, department, and individual performance.
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